Games with best storylines ever




















Some play a video game for its rewarding and addictive gameplay. Others play video games to admire our technological gains and brag about how realistic the graphics look on a particular console. These games, unfortunately, are often overlooked as some would rather spend their leisure time button mashing or strategically forming a plan of attack in a lengthy RPG—in which the story can sometimes drag. While a subjective matter, games that offer little besides gameplay often fail to keep our interest.

If a story is compelling, one could even argue it makes the gameplay that much better. With that in mind, the following list will countdown the 10 best storylines in gaming and what has made them such memorable experiences. If you believe certain games have been slighted, drop a comment below and give us your own selections for the 10 best storylines in gaming.

Mass Effect is one the most successful gaming series, and for good reason. The sci-fi open-world exploration game is first and foremost tons of fun and offers players boundless freedom in the form of dialogue choices and tackling missions in random order. The design not only adds hours of gameplay but it also forms a personal experience for the player.

While the core story remains intact, your companions who accompany you along this epic journey and whether they live or die is totally up to you and the actions you take. Welcome to the Rapture. Bioshock is another series that has garnered critical acclaim. For my money, the first entry in the trilogy boasts the strongest story, but many point to Bioshock: Infinite as the crown jewel. There was an eerie sense upon first emerging from the water in the opening sequence of Bioshock.

Something is amiss, and it becomes progressively clear that this underwater utopia is bursting at the seams with colour and history the further the player delves into the Rapture. Players control James Sunderland, who enters Silent Hill after receiving a letter for his wife Mary, who died of an illness three years prior.

The game also has the iconic Pyramid Head, who is both terrifying and badass as he hunts you down. Bursting with wit, intelligence, and rewarding gameplay, Portal 2 remains a prized possession among many gamers today.

But make no mistake, without its comedic achievements, Portal 2 would likely lose much of its charm. The fact that The Last of Us stands out from the horde then, is a testament to what a special case it really is. You start to perceive everyone else as ultimately expendable; and that's a twisted outlook that builds up to one of the best endings of all time.

As well as being well written and visually stunning, the pacing in The Last of Us is incredible, sometimes slowing down for extended periods to let the player explore, before rewarding that notion with some immensely touching stories that cleverly give more context on the tragic world the characters inhabit. Naughty Dog's latest is the benchmark for both cinematic and environmental storytelling in video games. Simply as. For one last adventure, players take control of Geralt of Rivia, an itinerant witcher monster hunter who finds himself embroiled in political intrigue, a continental war and an apocalyptic invasion from otherworldly beings.

It's hard to pinpoint just one factor that makes The Witcher 3's story so good. It's partially due to the big, memorable cast of characters; partially due to the huge, sweeping scope; and partially due to the difficult, narrative-altering choices you'll make along the way. The genius of Her Story's narrative is twofold: It's told out of order, and you have to dig most of it up yourself. The game places players at a computer terminal where a few clips introduce Hannah Smith, who is talking to a detective because she is suspected to have killed her husband.

Players search for keywords, bringing up more clips that they can tag and reorder. That brings about a story about relationships, secrets, double lives and hidden families. It's slow going at first, but once the plot gets going, piecing it together becomes a thrill. Although it's set in , Mafia III is a game made for today. Set in the Deep South, the game follows the exploits of a black Vietnam vet, Lincoln Clay, out for revenge against the local mob boss.

Similar to its predecessor, Mafia III serves up open-world, Grand Theft Auto-style mayhem, complete with a seemingly endless amount of side quests and great music. But just beneath all the inevitable violence is a story of racial tension that's just as relevant now as it was back in the '60s. In a post-racial America that isn't so post-racial, where minorities are fighting to prove their lives matter, Mafia III delivers an uncomfortable, forward-facing story that draws from the past. Ganon, an evil porcine demon, has returned from the Sacred Realm, and your job as young elfin adventurer Link is to stop him while rescuing Princess Zelda.

Ocarina of Time kept the same basic setup but introduced a deep, interconnected world and a narrative that took place over seven years rather than a few weeks. Link, Zelda and Ganon were no longer just heroes and villains; they were three manifestations of divine power, destined to meet and do battle again and again. Ocarina of Time also gave the series its first bittersweet ending. Rise of the Tomb Raider picks up where the wildly successful Tomb Raider reboot leaves off.

Still trying to come to terms with the supernatural forces she encountered in the first game, Lara goes searching for the fabled city of Kitezh, which is somehow tied to her father's untimely passing. Facing down an ancient order of zealot knights and finding the coveted secret of immortality, Lara finally comes to embrace her role as a knowledge-seeking, globe-trotting, tomb-raiding ass-kicker.

Ever seen Pixar's Up? Firewatch's emotionally gripping introduction is just as powerful, so buy a pack of tissues before you boot up this adventure title. You spend the game navigating the expansive terrain, solving mysteries and bossing around campers. But the underlying emotion of the game —— built into that intro I won't dare spoil for you —— makes this beautiful, award-winning game truly memorable. Kratos, the Ghost of Sparta, isn't a real character from Greek mythology, but he might as well be.

A Spartan general in a hopeless battle, Kratos called upon Ares for aid, and wound up committing atrocities in the god of war's name. The story that follows channels everything from The Odyssey to Oedipus Rex. Kratos sets out for revenge against Ares, aided on his quest by Athena. While God of War's narrative is entertaining on its own, it has the air of a real Greek tragedy about it: the immutable will of the gods, and the self-fulfilling folly of trying to defy them.

Brothers: A Tale of Two Sons is a rare example of a game's mechanics being integral to its storytelling. This brief, fantasy-themed adventure sets two brothers on a quest to find a cure for their dying father, with the player controlling both boys on a single controller.

Despite its minimalist, gibberish-like dialogue, Brothers manages to tug at the heartstrings hard through brilliant use of sound, visuals and controls. When the big, heartbreaking moment comes, you'll feel it — not just in your gut, but in your controller, too. You play as The Nameless One, a scarred amnesiac who has the blessing and curse of immortality. While gathering a party of bizarre misfits including a talking, floating skull and a succubus who's sworn off carnality , The Nameless One must discover who he is and why he's that way.

Myst can be one of the most confounding games you ever play, but it's also one of the most interesting.



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